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@allmaps/leaflet

Allmaps plugin for Leaflet. This plugin allows displaying georeferenced IIIF images on a Leaflet map. The plugin works by loading Georeference Annotations and uses WebGL to transform images from a IIIF image server to overlay them on their correct geographical position. See allmaps.org for more information.

The development of the Allmaps plugin for Leaflet was funded by CLARIAH-VL. The development of the Allmaps plugin for Leaflet was funded by CLARIAH-VL.

Example of the Allmaps plugin for Leaflet

Examples:

This plugin exports the class WarpedMapLayer that extends L.Layer. You can add one or multiple Georeference Annotations (or AnnotationPages that contain multiple Georeference Annotations) to a WarpedMapLayer, and add the WarpedMapLayer to your Leaflet map. This will render all georeferenced maps defined by the Georeference Annotations.

To understand what happens under the hood for each georeferenced map, see the @allmaps/render package.

This package works in browsers and in Node.js as an ESM or an UMD module.

Install with pnpm:

Terminal window
npm install @allmaps/leaflet

You can optionally build this package locally by running:

Terminal window
pnpm run build

Built for Leaflet 1.9, but should work with earlier versions as well.

Creating a WarpedMapLayer and adding it to a map looks like this:

import { WarpedMapLayer } from '@allmaps/leaflet'
const map = L.map('map', {
center: [51.0518, 3.7278],
zoom: 14,
// Zoom animations for more than one zoom level are
// currently not supported by the Allmaps plugin for Leaflet
zoomAnimationThreshold: 1
})
L.tileLayer('https://tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution:
'&copy; <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map)
const annotationUrl =
'https://annotations.allmaps.org/manifests/8f9faeba73d67031'
const warpedMapLayer = new WarpedMapLayer(annotationUrl).addTo(map)

When adding this WarpedMapLayer to the Leaflet map, the georeferenced map specified in the Georeference Annotation will be rendered on the Leaflet map.

Specifying a the URL Georeference Annotation when creating a WarpedMapLayer (as is done above) is optional. A Georeference Annotation can also be added at a later stage using the addGeoreferenceAnnotation and addGeoreferenceAnnotationByUrl functions:

fetch(annotationUrl)
.then((response) => response.json())
.then((annotation) => warpedMapLayer.addGeoreferenceAnnotation(annotation))

Or:

await warpedMapLayer.addGeoreferenceAnnotationByUrl(annotationUrl)

See the @allmaps/warpedmaplayer package for the API documentation of the methods inherited from the WarpedMapLayer class (shared by all Allmaps plugins). It includes a list of all options that can be set on instances of the class and all events which are passed to the native map instance hosting the layer instance.

You can set options on the entire layer, or on a specific map on the layer (overwriting layer options):

warpedMapLayer.setLayerOptions({ visible: true })
warpedMapLayer.setMapOptions(mapId, { visible: true })

You can listen to events in the typical way:

map.on('warpedmapadded', (event) => {
console.log(event.mapIds)
})

MIT

SpecificLeafletWarpedMapLayerOptions & Partial<WebGL2RenderOptions>
  • type (WarpedMapEventType)
  • data? (Partial<WarpedMapEventData> | undefined)

WarpedMapEvent.

  • Event
{
mapIds?: Array<string> | undefined
tileUrl?: string | undefined
optionKeys?: Array<string> | undefined
spritesInfo?: SpritesInfo | undefined
}

new WarpedMapLayer(annotationOrAnnotationUrl, options)

Section titled “new WarpedMapLayer(annotationOrAnnotationUrl, options)”

Creates a WarpedMapLayer

  • annotationOrAnnotationUrl (unknown)
    • Georeference Annotation or URL of a Georeference Annotation
  • options? (Partial<LeafletWarpedMapLayerOptions> | undefined)
    • Options for the layer

WarpedMapLayer.

  • BaseWarpedMapLayer
  • e (L.ZoomAnimEvent)

void.

unknown

There are no parameters.

void.

  • entries (Array<ResizeObserverEntry>)

void.

There are no parameters.

void.

There are no parameters.

HTMLDivElement | undefined.

There are no parameters.

void.

There are no parameters.

void.

WarpedMapLayer#addGeoreferenceAnnotation(annotation, mapOptions)

Section titled “WarpedMapLayer#addGeoreferenceAnnotation(annotation, mapOptions)”

Adds a Georeference Annotation

  • annotation (unknown)
    • Georeference Annotation
  • mapOptions? (Partial<WebGL2WarpedMapOptions> | undefined)
    • Map options

Map IDs of the maps that were added, or an error per map (Promise<Array<string | Error>>).

WarpedMapLayer#addGeoreferenceAnnotationByUrl(annotationUrl, mapOptions)

Section titled “WarpedMapLayer#addGeoreferenceAnnotationByUrl(annotationUrl, mapOptions)”

Adds a Georeference Annotation by URL

  • annotationUrl (string)
    • URL of a Georeference Annotation
  • mapOptions? (Partial<WebGL2WarpedMapOptions> | undefined)
    • Map options

Map IDs of the maps that were added, or an error per map (Promise<Array<string | Error>>).

WarpedMapLayer#addGeoreferencedMap(georeferencedMap, mapOptions)

Section titled “WarpedMapLayer#addGeoreferencedMap(georeferencedMap, mapOptions)”

Adds a Georeferenced Map

  • georeferencedMap (unknown)
    • Georeferenced Map
  • mapOptions? (Partial<WebGL2WarpedMapOptions> | undefined)
    • Map options

Map ID of the map that was added, or an error (Promise<string | Error>).

Adds image information to the WarpedMapList’s image information cache

  • imageInfos (Array<unknown>)
    • Image informations

Image IDs of the image informations that were added (Array<string>).

WarpedMapLayer#addSprites(sprites, imageUrl, imageSize)

Section titled “WarpedMapLayer#addSprites(sprites, imageUrl, imageSize)”

Adds sprites to the Renderer’s sprite tile cache

This adds tiles from sprites to warped maps in WarpedMapList. Load maps before running this function. This uses the image info of related maps. When using addImageInfos(), call it before calling this function.

  • sprites (Array<Sprite>)
    • Sprites
  • imageUrl (string)
    • Image url
  • imageSize ([number, number])
    • Image size

Promise<void>.

Bring maps forward

  • mapIds (Iterable<string>)
    • IDs of the maps

void.

Bring maps to front

  • mapIds (Iterable<string>)
    • IDs of the maps

void.

Brings the layer to the back of other overlays (in the same map pane).

There are no parameters.

this.

Brings the layer in front of other overlays (in the same map pane).

There are no parameters.

this.

HTMLCanvasElement

Removes all warped maps from the layer

There are no parameters.

void.

HTMLDivElement
  • event (Event)

void.

  • event (Event)

void.

WarpedMapLayer#defaultSpecificWarpedMapLayerOptions

Section titled “WarpedMapLayer#defaultSpecificWarpedMapLayerOptions”
{
interactive: boolean
className: string
pane: string
zIndex?: number
}

Returns the bounds of all visible maps (inside or outside of the Viewport), in latitude/longitude coordinates.

There are no parameters.

Array<Array<number>> | undefined.

  • L.LatLngBounds in array form of all visible maps

Get the default options the layer

There are no parameters.

SpecificLeafletWarpedMapLayerOptions & Partial<WebGL2RenderOptions> & object & SpecificWarpedMapListOptions & Partial<...> & SpecificWebGL2WarpedMapOptions & SpecificTriangulatedWarpedMapOptions & WarpedMapOptions.

Get the layer options

There are no parameters.

{ interactive?: boolean | undefined; className?: string | undefined; pane?: string | undefined; zIndex?: number | undefined; createRTree?: boolean | undefined; rtreeUpdatedOptions?: Array<string> | undefined; ... 62 more ...; distortionMeasure?: DistortionMeasure | undefined; }.

WarpedMapLayer#getMapDefaultOptions(mapId)

Section titled “WarpedMapLayer#getMapDefaultOptions(mapId)”

Get the default options of a map

These come from the default option settings for WebGL2WarpedMaps and the map’s georeferenced map proporties

  • mapId (string)
    • Map ID for which the options apply

WebGL2WarpedMapOptions | undefined.

Get mapIds for selected maps

Note: more selection options are available on this function of WarpedMapList

There are no parameters.

Array<string>.

Get the map-specific options of a map

  • mapId (string)
    • Map ID for which the options apply

Partial<WebGL2WarpedMapOptions> | undefined.

Get the options of a map

These options are the result of merging the default, georeferenced map, layer and map-specific options of that map.

  • mapId (string)
    • Map ID for which the options apply

WebGL2WarpedMapOptions | undefined.

Get the z-index of a map

  • mapId (string)
    • Map ID for which to get the z-index

The z-index of a map (number | undefined).

WarpedMapLayer#getMapsBbox(mapIds, projectionOptions)

Section titled “WarpedMapLayer#getMapsBbox(mapIds, projectionOptions)”

Get the bounding box of the maps

By default the result is returned in the list’s projection, which is EPSG:3857 by default Use {definition: ‘EPSG:4326’} to request the result in lon-lat EPSG:4326

Note: more selection options are available on this function of WarpedMapList

  • mapIds (Array<string>)
    • Map IDs
  • projectionOptions? (ProjectionOptions | undefined)

The bbox of all selected maps, in the chosen projection, or undefined if there were no maps matching the selection (Bbox | undefined).

WarpedMapLayer#getMapsCenter(mapIds, projectionOptions)

Section titled “WarpedMapLayer#getMapsCenter(mapIds, projectionOptions)”

Get the center of the bounding box of the maps

By default the result is returned in the list’s projection, which is EPSG:3857 by default Use {definition: ‘EPSG:4326’} to request the result in lon-lat EPSG:4326

Note: more selection options are available on this function of WarpedMapList

  • mapIds (Array<string>)
    • Map IDs
  • projectionOptions? (ProjectionOptions | undefined)

The center of the bbox of all selected maps, in the chosen projection, or undefined if there were no maps matching the selection (Point | undefined).

WarpedMapLayer#getMapsConvexHull(mapIds, projectionOptions)

Section titled “WarpedMapLayer#getMapsConvexHull(mapIds, projectionOptions)”

Get the convex hull of the maps

By default the result is returned in the list’s projection, which is EPSG:3857 by default Use {definition: ‘EPSG:4326’} to request the result in lon-lat EPSG:4326

Note: more selection options are available on this function of WarpedMapList

  • mapIds (Array<string>)
    • Map IDs
  • projectionOptions? (ProjectionOptions | undefined)

The convex hull of all selected maps, in the chosen projection, or undefined if there were no maps matching the selection (Ring | undefined).

Get the layer opacity

Returns a number between 0 and 1 (the default)

There are no parameters.

number.

Get the WarpedMap instance for a map

  • mapId (string)
    • Map ID of the requested WarpedMap instance

WebGL2WarpedMap | undefined.

Get the WarpedMapList object that contains a list of the warped maps of all loaded maps

There are no parameters.

WarpedMapList<WebGL2WarpedMap>.

Get the WarpedMap instances for selected maps

Note: more selection options are available on this function of WarpedMapList

  • mapIds? (Array<string> | undefined)
    • Map IDs

Iterable<WebGL2WarpedMap>.

Gets the z-index of the layer.

There are no parameters.

number | undefined.

WebGL2RenderingContext | null | undefined

WarpedMapLayer#initialize(annotationOrAnnotationUrl, options)

Section titled “WarpedMapLayer#initialize(annotationOrAnnotationUrl, options)”
  • annotationOrAnnotationUrl (unknown)
  • options? (Partial<LeafletWarpedMapLayerOptions> | undefined)

void.

WarpedMapLayer#nativePassWarpedMapEvent(event)

Section titled “WarpedMapLayer#nativePassWarpedMapEvent(event)”
  • event (Event)

void.

There are no parameters.

void.

Contains all code code that creates DOM elements for the layer and adds them to map panes where they belong.

  • map (L.Map)

this.

Contains all cleanup code that removes the layer’s elements from the DOM.

  • map (L.Map)

this.

SpecificLeafletWarpedMapLayerOptions & Partial<WebGL2RenderOptions>

There are no parameters.

void.

WarpedMapLayer#removeGeoreferenceAnnotation(annotation)

Section titled “WarpedMapLayer#removeGeoreferenceAnnotation(annotation)”

Removes a Georeference Annotation

  • annotation (unknown)
    • Georeference Annotation

Map IDs of the maps that were removed, or an error per map (Promise<Array<string | Error>>).

WarpedMapLayer#removeGeoreferenceAnnotationByUrl(annotationUrl)

Section titled “WarpedMapLayer#removeGeoreferenceAnnotationByUrl(annotationUrl)”

Removes a Georeference Annotation by URL

  • annotationUrl (string)
    • URL of a Georeference Annotation

Map IDs of the maps that were removed, or an error per map (Promise<Array<string | Error>>).

WarpedMapLayer#removeGeoreferencedMap(georeferencedMap)

Section titled “WarpedMapLayer#removeGeoreferencedMap(georeferencedMap)”

Removes a Georeferenced Map

  • georeferencedMap (unknown)
    • Georeferenced Map

Map ID of the map that was removed, or an error (Promise<string | Error>).

WarpedMapLayer#removeGeoreferencedMapById(mapId)

Section titled “WarpedMapLayer#removeGeoreferencedMapById(mapId)”

Removes a Georeferenced Map by its ID

  • mapId (string)
    • Map ID of the georeferenced map to remove

Map ID of the map that was removed, or an error (Promise<string | Error | undefined>).

WebGL2Renderer

WarpedMapLayer#resetLayerOptions(layerOptionKeys, animationOptions)

Section titled “WarpedMapLayer#resetLayerOptions(layerOptionKeys, animationOptions)”

Reset the layer options

An empty array resets all options, undefined resets no options. Doesn’t reset render options or specific warped map layer options

  • layerOptionKeys? (Array<string> | undefined)
    • Keys of the options to reset
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

WarpedMapLayer#resetMapsOptions(mapIds, mapOptionKeys, layerOptionKeys, animationOptions)

Section titled “WarpedMapLayer#resetMapsOptions(mapIds, mapOptionKeys, layerOptionKeys, animationOptions)”

Reset the map-specific options of maps (and the layer options)

An empty array resets all options, undefined resets no options. Doesn’t reset render options or specific warped map layer options

  • mapIds (Array<string>)
    • Map IDs for which to reset the options
  • mapOptionKeys? (Array<string> | undefined)
    • Keys of the map-specific options to reset
  • layerOptionKeys? (Array<string> | undefined)
    • Keys of the layer options to reset
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

WarpedMapLayer#resetMapsOptionsByMapId(mapOptionkeysByMapId, layerOptionKeys, animationOptions)

Section titled “WarpedMapLayer#resetMapsOptionsByMapId(mapOptionkeysByMapId, layerOptionKeys, animationOptions)”

Reset the map-specific options of maps by map ID (and the layer options)

An empty array or map resets all options (for all maps), undefined resets no options. Doesn’t reset render options or specific warped map layer options

  • mapOptionkeysByMapId (Map<string, Array<string>>)
    • Keys of map-specific options to reset by map ID
  • layerOptionKeys? (Array<string> | undefined)
    • Keys of the layer options to reset
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

ResizeObserver | undefined

Send maps backward

  • mapIds (Iterable<string>)
    • IDs of the maps

void.

Send maps to back

  • mapIds (Array<string>)
    • IDs of the maps

void.

WarpedMapLayer#setLayerOptions(layerOptions, animationOptions)

Section titled “WarpedMapLayer#setLayerOptions(layerOptions, animationOptions)”

Set the layer options

  • layerOptions (Partial<WebGL2RenderOptions> | Partial<LeafletWarpedMapLayerOptions>)
    • Layer options to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

warpedMapLayer.setLayerOptions({ transformationType: 'thinPlateSpline' })

WarpedMapLayer#setMapGcps(mapId, gcps, animationOptions)

Section titled “WarpedMapLayer#setMapGcps(mapId, gcps, animationOptions)”

Set the GCPs of a map

This only sets the map-specific gcps option of the map (or more specifically of the warped map used for rendering), overwriting the original GCPs inferred from the Georeference Annotation.

The original GCPs can be reset by resetting the map-specific GCPs option, and stay accessible in the warped map’s map property.

  • mapId (string)
    • Map ID for which to set the options
  • gcps (Array<Gcp>)
    • GCPs to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

WarpedMapLayer#setMapOptions(mapId, mapOptions, layerOptions, animationOptions)

Section titled “WarpedMapLayer#setMapOptions(mapId, mapOptions, layerOptions, animationOptions)”

Set the map-specific options of a map (and the layer options)

In general setting a map-specific option also sets the corresponding option of the map, since these are the result of merging the default, georeferenced map, layer and map-specific options of that map.

A special case is setting a map-specific option to undefined: then the corresponding option is derived from the default, georeferenced map or layer option. This is equivalent to using the reset function for map-specific option.

  • mapId (string)
    • Map ID for which to set the options
  • mapOptions ({ renderMaps?: boolean | undefined; renderLines?: boolean | undefined; renderPoints?: boolean | undefined; renderGcps?: boolean | undefined; renderGcpsColor?: string | undefined; renderGcpsSize?: number | undefined; renderGcpsBorderColor?: string | undefined; ... 54 more ...; distortionMeasure?: DistortionMeasure | ...)
    • Map-specific options to set
  • layerOptions? ( | Partial<WebGL2RenderOptions> | Partial<LeafletWarpedMapLayerOptions> | undefined)
    • Layer options to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

warpedMapLayer.setMapOptions(myMapId, { transformationType: 'thinPlateSpline' })

WarpedMapLayer#setMapResourceMask(mapId, resourceMask, animationOptions)

Section titled “WarpedMapLayer#setMapResourceMask(mapId, resourceMask, animationOptions)”

Set the resource mask of a map

This only sets the map-specific resourceMask option of the map (or more specifically of the warped map used for rendering), overwriting the original resource mask inferred from the Georeference Annotation.

The original resource mask can be reset by resetting the map-specific resource mask option, and stays accessible in the warped map’s map property.

  • mapId (string)
    • Map ID for which to set the options
  • resourceMask (Array<Point>)
    • Resource mask to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

WarpedMapLayer#setMapTransformationType(mapId, transformationType, animationOptions)

Section titled “WarpedMapLayer#setMapTransformationType(mapId, transformationType, animationOptions)”

Set the transformation type of a map

This only sets the map-specific transformationType option of the map (or more specifically of the warped map used for rendering), overwriting the original transformation type inferred from the Georeference Annotation.

The original transformation type can be reset by resetting the map-specific transformation type option, and stays accessible in the warped map’s map property.

  • mapId (string)
    • Map ID for which to set the options
  • transformationType ( | 'straight' | 'helmert' | 'polynomial' | 'polynomial1' | 'polynomial2' | 'polynomial3' | 'thinPlateSpline' | 'projective' | 'linear')
    • Transformation type to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

WarpedMapLayer#setMapsOptions(mapIds, mapOptions, layerOptions, animationOptions)

Section titled “WarpedMapLayer#setMapsOptions(mapIds, mapOptions, layerOptions, animationOptions)”

Set the map-specific options of maps (and the layer options)

In general setting a map-specific option also sets the corresponding option of the map, since these are the result of merging the default, georeferenced map, layer and map-specific options of that map.

A special case is setting a map-specific option to undefined: then the corresponding option is derived from the default, georeferenced map or layer option. This is equivalent to using the reset function for map-specific option.

  • mapIds (Array<string>)
    • Map IDs for which to set the options
  • mapOptions ({ renderMaps?: boolean | undefined; renderLines?: boolean | undefined; renderPoints?: boolean | undefined; renderGcps?: boolean | undefined; renderGcpsColor?: string | undefined; renderGcpsSize?: number | undefined; renderGcpsBorderColor?: string | undefined; ... 54 more ...; distortionMeasure?: DistortionMeasure | ...)
    • Map-specific options to set
  • layerOptions? ( | Partial<WebGL2RenderOptions> | Partial<LeafletWarpedMapLayerOptions> | undefined)
    • Layer options to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

warpedMapLayer.setMapsOptions([myMapId], { transformationType: 'thinPlateSpline' })

WarpedMapLayer#setMapsOptionsByMapId(mapOptionsByMapId, layerOptions, animationOptions)

Section titled “WarpedMapLayer#setMapsOptionsByMapId(mapOptionsByMapId, layerOptions, animationOptions)”

Set the map-specific options of maps by map ID (and the layer options)

In general setting a map-specific option also sets the corresponding option of the map, since these are the result of merging the default, georeferenced map, layer and map-specific options of that map.

A special case is setting a map-specific option to undefined: then the corresponding option is derived from the default, georeferenced map or layer option. This is equivalent to using the reset function for map-specific option.

  • mapOptionsByMapId (Map<string, Partial<WebGL2WarpedMapOptions>>)
    • Map-specific options to set by map ID
  • layerOptions? ( | Partial<WebGL2RenderOptions> | Partial<LeafletWarpedMapLayerOptions> | undefined)
    • Layer options to set
  • animationOptions? (Partial<AnimationOptions> | undefined)
    • Animation options

void.

Set the layer opacity

  • opacity (number)
    • Layer opacity to set

void.

Changes the z-index of the layer.

  • value (number)
    • z-index

this.